
Erisamuna Oakstone
"She was free in her wildness. She was a wanderess. A drop of free water. She belonged to no man and to no city."
Coeurl Crystal. EST
carrd template by cassiaslair.
rules.
All RP is 18+. Absolutely NO minors.
I do not engage in any sort of romantic plotlines unless there is sufficient lore/RP between the characters to lead up to it.
No WOL RP. I will RP with non traditional races (Fae, beast tribes, etc) so long as it exists within the world of FFXIV, but I don't like to bother with overly OP characters so please make sure it is balanced.
IRL comes first ALWAYS. I will not fault anyone for bailing on RP so long as I am given the same consideration.
ooc.
While the hooks listed are the most likely ways to meet her, I can pretty much spin a tale from nothing, so feel free to contact me with whatever character you would like to RP and I can make it work!Discord: hades8678
name. Erisamuna Oakstone
race. Viera (Veena)
age. Unknown (She knows. You can ask)
gender. Female
pronouns. She/Her
sexuality. Bisexual
height. 5'3"
weight. How Rude
hair color. Sky Blue
eye color. Sky Blue
skin tone. Sun-Kissed
notable features. She has striking blue hair, the exact hue of a clear Limsa Lominsa sky, with eyes that mirror it perfectly. White tribal markings. job occupation.
Traveling Trader and Tavern Owner place of origin | home | affiliation. Born in the Skatay Mountains in Othard, Currently residing in The Black Shroud.
family.
Adopted Tribemates:
Faelyrian Thunderleaf
Thelnases Oakstone
Fairuza Marx
Tolverus Brimthorne
marital status. Widowed
d&d alignment. Chaotic Neutral
likes. Goobbue
dislikes. Whiskey
flaws. How dare you. personality. Eris is typically energetic and approachable, qualities that make her a natural fit for life behind the bar. Whether you've known her for minutes or years, she greets everyone with the same genuine warmth and infectious enthusiasm. It's clear she loves her work, and perhaps even more so, the company of others.
Yet beneath the cheerful demeanor, there's a subtle hesitation in her smile. A quiet weariness in her eyes. It’s the kind of exhaustion that doesn’t come from a long day’s work, but from carrying years...maybe decades...of pain just beneath the surface. Even the strongest soldiers falter under the weight of their losses.
lore. (Super Brief)
Eris was born into a cultist tribe devoted to preserving a pure Vieran bloodline. But as a half-Garlean, she was marked for execution. Refusing to accept such a fate, she fled under the cover of night, leaving behind everything she had ever known to forge her own path.Since then, she has built a life far beyond the confines of her tribe’s rigid beliefs. She co-founded and co-owned a renowned fighting tavern, navigated the joys and sorrows of marriage and widowhood, and played a vital role in helping her fellow tribespeople integrate into wider society. Working alongside Faelyrian Thunderleaf, she helped establish The Thunderleaf Tribe, expanding its reach and partnerships, and later went on to found the Marauder’s Bane. Along the way, she formed deep friendships and lasting business alliances that continue to shape her journey.Even a life shaped by progress and purpose is not spared its tragedies. During an undercover mission, a disastrous aetheric chemical explosion tore through the operation, leaving her in critical condition. The blast nearly claimed her life, and the long, uncertain weeks that followed were marked by pain, healing, and the fragile work of survival. The loss cut deep… her former strength was diminished and the certainty of who she had been shaken to its core.But the fallout did not end with her alone. A related catastrophe reduced her tavern to ash, its warm lanternlight snuffed out in a single violent breath, and claimed the lives of many friends and staff who had made it a home. What once stood as a haven of laughter and fellowship became little more than smoke on the wind.Unable to immediately return to her tribe in such a state, she withdrew from public life to recover. Time away became necessity...first for her body to mend, and then for her spirit. In that quiet distance, grief settled heavily, but so too did resolve.When she was finally strong enough to stand on her own again, it was Faelyrian who acted. Spending the last of her remaining fortune, and the help of an unlikely stranger, they secured a new building within the Black Shroud and founded the Driftwood Den, a sanctuary and boarding house for those left homeless in the wake of disaster. What began as an act of survival became something far greater: a refuge built from shared loss, dedicated to offering warmth, shelter, and steady ground to those who needed it most.Though her life is no longer defined by constant peril, adventure still has a way of finding her. But now, it no longer defines her purpose. The Driftwood Den stands as proof that even from ruin, something steadfast and compassionate can rise...and for her, these days, that is more than enough.
Fight Clubs She was quite the scrapper for a while and frequented pretty much any fighting venue she could find. it's possible you either fought her or saw her fight at one point.
Hunting She rotates between hunting grounds around Eorzea, so it's possible that you may have run into her out in the wilds.
Kugane She resided with a friend in Kugane for quite a while after she first left her village and she returns every few months or so to check in.
The Driftwood Den She co-owns and operates a small boarding house in The Black Shroud
Traveling Trader The Den operates all their business through trade, so she is regularly making her rounds to each of the city states. Maybe you worked with her at the docks in Limsa or on a farm in Gridania?
Character has gone through an overhaul, so photos will be available soon!